ADOM Guidebook


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The Gremlin Cave

The Gremlin Cave is located in the southwest corner of the Drakalor Chain. It contains guaranteed items: the Phial of Caladriel, which is an artifact potion, fluff balls, which turn into gremlins when exposed to water, and a climbing set. There are messages generated when the PC enters the Gremlin Cave: "You feel watched. You shiver. You shiver really bad! It's dark here!". The Gremlin Cave is dark and filled with water traps, which, when triggered by the gremlins, cause them to multiply. Things can get out of control quickly in this cave due to the rapid replication of the gremlins. The objective is to retrieve the Phial of Caladriel and optionally the climbing set. There is another guaranteed climbing set in the Pyramid (section 2.9). The Phial is located in the farthest possible corner from the entrance.

The cave is dark and gremlins are damaged by the Light spell and wands of light. An amulet of light, a torch, adequate castings of the Light spell or many wands of light are necessary simply to see and navigate the cave. The spell or wands can also be used to kill gremlins. If the PC is fairly buff, the Gremlin Cave can be used to train weapon skills, since a potentially infinite number of gremlins will be generated. The Gremlins will eventually become too experienced to contend with.

Since there are a potentially endless number of gremlins available, it is also possible to use the Pick Pockets skill indefinitely. This will both train the skill and satisfy Yergius regarding the PC's proficiency as a thief. Bear in mind also the always-present possibilty of pickpocketing a truly outstanding item. While it is very rare, artifacts have been pickpocketed this way.

The fluff balls found here are portable "gremlin bombs" which have received a lot of attention because of the possibility of pickpocketing indefinitely. On exposure to water, they turn into a gremlin, which then multiplies from the same water source. Bringing them underwater is interesting. ;-)

Note that it is in no way necessary to enter this cave to complete the game. It is simply a source of an expendable artifact which can be sacrificed, given to the demented ratling or sold. The climbing set is also useful of course, especially if the PC has missed the opportunity to enter the Pyramid.


Please note that this is an unofficial and unauthorised copy of Andy William's ADOM Guidebook. For further information on the legal and moral challenges raised against this Improved ADOM Guidebook please see rec.games.roguelike.adom.
Updated June 29th, 2009