ADOM Guidebook


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The Tomb of the High Kings

Click here for a color map of the Tomb of the High Kings.

The Tomb of the High Kings is located in a dungeon found in the northwest corner of the Drakalor Chain. The PC must have a climbing set to reach it (and to leave that section of the map). The fact that a climbing set is required means that the PC must do some work to find one prior to entering the dungeon. This ensures that brand new PCs do not enter this location. The dungeon consists of two normal levels followed by three cavernous levels leading to the tomb. The cavernous levels are somewhat challenging, as are most cavernous levels.

The tomb itself consists of a short winding corridor leading to a large chamber. The chamber contains a lake which is unique in that the water is red rather than blue. This should serve as a warning. It is filled with chaos piranhas that deal 100d4 points of damage during each turn the PC is in the lake. This is the place where the Bridge Building skill or the ability to freeze water (yielded by the Terinyo quests) becomes vital.

Teleportation is not allowed on this level, so do not count on it to get your PC out of a tight spot.

The PC must build a bridge or create an ice bridge to an island located in the lake. Remember that ice bridges will only hold the PC's weight plus 2000 stones before breaking. Anything that freezes water will work including monsters (section 0.14.7) On the island is a 1 x 1 room protected by a locked and trapped door. Upon opening the door, a skeletal king is found guarding the Ring of the High Kings. The skeletal king is a somewhat nasty foe who is able to confuse the PC. This is not a good thing when the PC is perched on a bridge, liable to stumble to certain death in the piranha infested waters below. Some means of confusion resistance is therefore highly recommended. The skeletal king is immune to the chaos piranhas so luring him into the lake will not kill him. He is vulnerable to undead slaying ammo, of course. He is not difficult to kill in melee for a mid-level PC with a decent melee attack. He never summons help on his own level, but if lured off the level, he will. He does not see invisible.

The objective of this dungeon, the Ring of the High Kings, is Greater Identified as follows:

-------------------- blessed ring of the High Kings [+2, +3]-------------------

It is an artifact.

When worn it modifies DV by +2 and PV by +3.
When used in melee combat it grants a +0 bonus to hit and causes 1d1 points
of damage. When used as a missile it grants a +0 bonus to hit and causes 1d1
points of damage.

It grants resistance to fire.
It grants resistance to poison.
It grants resistance to cold.
It grants resistance to shock attacks.
The Greater Identify does not reveal the most important property of the ring, however: it allows peaceful passage past the Eternal Guardian (see section 3.2).

An ASCII map of the Tomb of the High Kings, showing the shortest route to the island formed with an ice bridge:

                                                                    #####
                       ###############                              #...#
              ##########.............#######                        #@<.#
           ####............................#####                    #...#
         ###...................................##                #####.##
         #.............============.............###              #.....#
       ###.........===================............#              #.#####
       #.........=======================.........### #######     #.####
       #.........==========###===========..........###.....#     #....#
       ###.......==========#./===========..............###.##### ####.#
        #.........=========####==========..........##### #.#...#    #.#
        ##..........==========#========...........##     #.#.#.#    #.#
         ###...........=======#====...........#####      #...#.######.#
           ###.............................####          #####........#
             #####.....................#####                 ##########
                 #######################


Please note that this is an unofficial and unauthorised copy of Andy William's ADOM Guidebook. For further information on the legal and moral challenges raised against this Improved ADOM Guidebook please see rec.games.roguelike.adom.
Updated June 29th, 2009