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Appendix J - Monsters - complete list


Original list and HTML courtesy of Markku Rikola, updated by rgra.

Alignment of monsters: dark gray = chaotic, light gray = neutral, white = lawful.

Corpse effects listed in this Appendix are somewhat inaccurate. For more detailed corpse effects, see section 0.3.3.


Orb Guardians
Name Symbol Special attacks/defenses Corpse effects Misc
Ancient Chaos Wyrm W Corrupting touch, casts spells (healing, energy ray, confusion), immune to fire Corrupts (~2 effects), +1 St, +1 Ma, Intrinsic fire resistance Unique; carries the Chaos Orb of Elemental Fire, sees invisible
Ancient Stone Beast F Corrupting touch, passes through walls, regens Corrupts (~2 effects) Unique; carries the Chaos Orb of Elemental Earth, sees invisible
Chaos Archmage (Nuurag-Vaarn) @ Corrupting touch, casts spells (darkness, death ray, energy ray, stat drains, confusion), immune to fire, cold, shock Corrupts (~4 effects), +11 speed, +12 Mana Unique; carries the Chaos Orb of Elemental Mana, sees invisible
Master Summoner (Yulgash) @ Corrupting touch, summons random monsters, casts spells, immune to shock Corrupts (~2 effects) Unique; carries the Chaos Orb of Elemental Air, sees invisible
Snake From Beyond s Corrupting touch, poison Corrupts (~1 effect) Unique; carries the Chaos Orb of Elemental Water, sees invisible

A
Name Symbol Special attacks/defenses Corpse effects Misc
Acid vortex V Explodes as acid ball if in melee range; immune to acid    
Air demon & Corrupts, immune to shock    
Air elemental E Breathes lightning, immune to shock    
Air grue x Corrupts, immune to shock    
Ancient black dragon D Breathes acid, immune to acid Acid resistance, +1 Wi Leaves treasure when killed; sees invisible
Ancient blue dragon D Breathes lightning, immune to shock Shock resistance, +1 Dx Leaves treasure when killed; sees invisible
Ancient blue wyrm (Srraxxarrakex) W Breathes lightning, casts healing, regens, immune to shock Shock immunity, +6 Dx, +5 Ma, +5 To, +1 Pe, +speed Unique, ancient karmic wyrm's arch enemy, must be slain for ultra endings, leaves treasure when killed, sees invisible
Ancient dwarf (Thrundarr) h     Unique, assigns various quests
Ancient karmic dragon Color-changing D Karmic being, breathes various bolts, immune to elemental attacks Karmic being Leaves treasure when killed
Ancient karmic wyrm (Sharad-Waador) Color-changing W Karmic being; breathes various bolts, immune to elemental attacks, regens Karmic being; +10 To, +10 Ma Unique, wants ancient blue wyrm killed, rewards PC with a heap of stuff including Needle, leaves treasure when killed
Ancient minotaur M   -1 Wi, +1 Pe, confuses  
Ancient red dragon D Breathes fire, immune to fire Intrinsic fire resistance, +1 St Vulnerable to cold, leaves treasure when killed, sees invisible
Ancient sage (Khelavaster) @ Casts spells (darkness, death ray, invisibility, lightning, magic missile, stat drains, teleport)   Unique; summons the TotRR for non-chaotics, non-fallen champions (vital for ultra endings), see also Dying sage
Ancient white dragon D Breathes cold, immune to cold Cold resistance, +1 To Vulnerable to fire, leaves treasure when killed, sees invisible
Animated armor [ Immune to fire   Vulnerable to shock
Animated tree P     Vulnerable to fire, may leave logs when killed, PC can't swap places with one
Ankheg i Breathes acid, digs Acid resistance  
Annihilator C May destroy worn item(s)    
Annis hag h Casts spells (curses item/PC) Curses, small chance of +1 Ma  
Arena Master (Dak) @     Unique, arranges Arena fights
Assassin @ Poison   Reward from Tywat Pare for corpse
Assassin prince @ Poison   Unique; assigns Filk quest; carries Sting

B
Name Symbol Special attacks/defenses Corpse effects Misc
Baby water dragon (Blup) D Breathes water Water breathing Unique; desperately wants to find Mum
Balor & Corrupting touch, teleports, summons random monsters, immune to fire   Sees invisible, may leave scourges when killed
Bandit @     Reward from Tywat Pare for corpse
Banshee G Deadly scream (from which males can protect themselves by wielding a wedding ring)    
Barbarian K Shoots arrows    
Barbarian leader K Shoots arrows    
Battle bunny r Breeder "You feel aggressive." ? -Wi ? see also Mutated battle bunnies
Beggar @     Beggars will drop potions of booze when given 40 - 50 gold pieces then 'C'hatted with; Yggaz will trade random potions for these
Berserker (prince, lord, king, emperor) K / K / K / K / K respectively   Never leaves corpse Can be tamed by giving them a wedding ring, by a PC of the same gender
Big casino guard @ Paralyzes   Much tougher than normal casino guards, sees invisible
Big dog d      
Black baby dragon D Breathes acid, immune to acid Acid resistance Leaves gold when killed
Black dragon D Breathes acid, immune to acid Acid resistance Leaves treasure when killed
Black druid (Keethrax) @ Corrupting touch, casts spells (darkness, magic missile, healing), drains stats, curses PC, shoots sling bullets, immune to elemental attacks Corrupts, +Ma, -Wi(?) Unique, sees invisible, carries the black torc
Black hurthling h Shoots tiny quarrels    
Black slayer X Poison, regens    
Black unicorn U Teleports, regens Corrupts (~3 effects) Sees invisible
Black wizard @ Summons random creatures, casts spells (energy ray, curses item/PC) +1 Ma, possibly literacy to the illiterate  
Blink dog d Teleports, summons more blink dogs Teleport control Blink dogs have lawful alignment - killing them will move the PC's alignment towards chaotic.
Blue baby dragon D Breathes lightning, immune to shock Shock resistance Leaves gold when killed
Blue dragon D Breathes lightning, immune to shock Shock resistance Leaves treasure when killed
Bone golem Y Immune to fire, cold    
Brown bear N      
Brown worm w Paralyzes, breeder    
Bugbear g      
Bulette F Digs    
Bunny master (Bugs) @ Disarms   Unique; affects battle bunnies' breeding rate
Burly adventurer (Hawkslayer) @ Shoots eternium arrows   Unique; potential companion

C
Name Symbol Special attacks/defenses Corpse effects Misc
Carpenter (Yrrigs) t     Unique, trains Bridge building
Carrion crawler c Paralyzes    
Casino guard @ Paralyzes   Sees invisible
Cat lord f   Dooms, +speed, +Dx Unique; PCs who have killed no cats receive the RotMC; otherwise the Cat Lord's strength is proportional to the number of cats killed
Cave bear N      
Cave fisher S Poison Poisons, grants poison resistance, PC vomits Spins webs
Cave lion f     Killing angers the Cat Lord
Cave lizard l      
Cave tiger f     Killing angers the Cat Lord
Caveman @ Throws clubs, immune to cold    
Chaos brother @ Corrupting touch    
Chaos eye e Corrupting touch    
Chaos knight h Poison   Sees invisible. A named chaos knight, MaLaKaI, guards the Sceptre of Chaos in the Infinite Dungeon
Chaos lizard l Corrupting touch, breathes various bolts Corrupts  
Chaos mutant C Corrupting touch   Sees invisible
Chaos plague bearer C Corrupting touch, sickness    
Chaos rat r Corrupting touch, breeder, ignores water Corrupts  
Chaos servant C Poison   Sees invisible
Chaos sister @ Corrupting touch    
Chaos spawn C Corrupting touch, breeder, sickness    
Chaos spider S Corrupting touch Corrupts Spins webs
Chaos viper s Corrupting touch, poison Corrupts  
Chaos warlord C Corrupting touch, regens    
Chaos warrior C Corrupting touch, regens, poison    
Chaos wizard C Corrupting touch, summons chaos servants and writhing masses of primal chaos   Sees invisible
Child t      
Claw bug i Breeder, bypasses PV, multiple attacks +1 Dx, -2 Wi  
Clay golem Y Slows, immune to acid    
Cloaked ratling (Skriek) r     Unique; sells keys
Cobra s Poison    
Cooshoo d Sleep Sleep  
Corpse fiend z Sickness    
Corruptor C Corrupting touch    
Crime lord (Hotzenplotz) @ Poison   Unique; assigns sheriff and healer quests; sees invisible
Crystal statue Y Immune to ice, regens    
Cute dog d Ignores water Removes Lucky and Fate Smiles, Curses and Dooms Unique, never-rotting corpse
Cutpurse @ Pickpockets   Reward from Tywat Pare for corpse
Cyclops H Throws huge rocks (+1 St)  

D
Name Symbol Special attacks/defenses Corpse effects Misc
Dark elven archer u Shoots dark elven quarrels +1 Dx, -1 To  
Dark elven lord u Poison +2 Dx, -2 To  
Dark elven priestess u Corrupting touch, summons spiders, paralyzes +Dx, -To  
Dark elven princess u Summons spiders +Dx, -To  
Dark elven warrior u Poison +1 Dx, -1 To  
Dark elven wizard u Casts spells (energy ray), summons spiders +1 Dx, +1 Ma, -1 To  
Dark orc o   +1 St  
Dark sage @ Casts spells (energy ray) Affects Literacy; may affect Mana or PP regen rate  
Death ooze j Poison, regens    
Demented ratling r Becomes more powerful each time he consumes an artifact   Unique; demands six artifacts in exchange for Stone Circle access
Diamond golem Y Immune to fire, cold, shock, acid    
Dire wolf d      
Displacer beast F   Teleports, stuns, confuses  
Djinni &      
Doppleganger (lord) @ identical to PC's color Confusion, deflects missiles   Non-Trolls will only eat doppleganger (lord) corpses when starving; Trolls can eat them anytime
Doppleganger king @ identical to PC's color Confusion, deflects missiles, adjusts in power Only edible by trolls; 50% chance of +1 to each stat (individually)  
Dorn Beast F Paralyzes    
Dragon turtle A      
Druid (Guth'Alak) @ Spells (magic missile, confusion), ignore water, immune to fire, cold, shock   Unique, assigns Keethrax and greater white unicorn quests
Dwarf h Digs    
Dwarven artificer (Kherab) h Immune to fire   Unique, carries an anvil and eternium warhammer, assigns Guth'Alak and Thrundarr quests
Dwarven chaos knight h     Sees invisible
Dwarven child h   Dooms, curses Killing a dwarven child causes a large alignment drop
Dwarven elite guardian h      
Dwarven guardian h      
Dwarven inn keeper (Torgall) h     Unique; source of rumors
Dwarven mystic h     Unique; provides rewards for those that manage to reach him
Dwarven smith (Glod) h Immune to fire   Unique; holds anvil, warhammer; fixes rusty or broken items; teaches Smithing; rents smithy
Dwarven weaponmaster (Garth) h     Trains stats other than Ap, Ma
Dying sage (Khelavaster) @ Deflects missiles   Unique, will enlighten PC about the Chaos Orbs, saving him is vital for ultra endings, see also Ancient sage

E
Name Symbol Special attacks/defenses Corpse effects Misc
Earth elemental E Passes through stone, throws rocks, regens   Often leave slings when killed; sees invisible
ElDeR cHaOs GoD (Andor Drakon) @ Casts spells (death ray, stat drains, teleportation, confusion, etc), paralyzes, teleports, corrupts, passes through walls, strengthened by spellcasting What corpse? ;-) Unique; in his palace, the landscape changes constantly; killing him makes PC the new ChAoS gOd or an avatar of PC's alignment
Emperor lich L Casts spells (death ray, confusion, frost bolt, stat drains...), summons random monsters, paralyzes, immune to cold   Sees invisible
Emperor moloch & Adjusts in power, regens, immune to fire, cold +6 St, +8 To, -10 Dx, corrupts (~2 effects), draws alignment towards chaotic Unique, wishing for him gives lots of greater molochs if he's not already dead; leaves a guaranteed moloch armor and the crumpled scroll
Eternal guardian @     Wearing the RotHK grants passage past the EG; duplicates if he moves from the stairs when attacked
Eternium golem Y Breathes acid, immune to fire and shock   Sees invisible
Ettin O   (+1 St)  
Eye of destruction e Might destroy worn item; confusion    

F
Name Symbol Special attacks/defenses Corpse effects Misc
Fairy dragon D Breathes water, confusion, sleep, casts spells (teleportation) Cures sickness, confuses, small chance of +1 Ma  
Farmer t     Trades large rations for scythes, sickles; corpse is quest object for Gaab'Baay
Female dwarf h     Digs; only found in Dwarftown
Fire beetle i Immune to fire 50% chance to grant fire resistance  
Fire demon & Corrupting touch, immune to fire   Vulnerable to cold
Fire drake D Breathes fire, immune to fire Fire resistance Vulnerable to cold
Fire elemental E Breathes fire, immune to fire   Vulnerable to cold
Fire giant H Immune to fire, throws rocks Fire resistance, (+1 St) Vulnerable to cold
Fire giant king H Immune to fire, throws rocks +1 St Vulnerable to cold
Fire grue x Corrupting touch, immune to fire   Vulnerable to cold
Fire lizard l Breathes fire, immune to fire 10% chance to gain fire resistance Vulnerable to cold
Fire vortex V Explodes as fireball if in melee range; immune to fire   Vulnerable to cold
Flesh golem Y      
Floating eye e Paralyzes, ignores water    
Fomorian giant H   (-1 Ap, +1 St)  
Fool (Yggaz) t     Unique; trades random potions for booze; tells rumors
Frost giant H Immune to cold Cold resistance, (+1 St) Vulnerable to fire
Frost giant berserker H Immune to cold Cold resistance, (+1 St) Vulnerable to fire
Frost giant jarl H Immune to cold Cold resistance, +1 St Vulnerable to fire

G
Name Symbol Special attacks/defenses Corpse effects Misc
Gargoyle I   May add rocks to inventory Cannot be sacrificed
Gelatinous cube j Paralyzes, dissolves items on ground Paralyzes (not resistance)  
Ghost (lord/king) G / G / G respectively Passes through walls, aging touch    
Ghost bat B Passes through walls, aging touch    
Ghost librarian G Unknown for now   Unique, holds the Weird Tome
Ghul z Paralyzes Paralyzes (not resistance)  
Giant ant queen a Digs Acid resistance, PC vomits  
Giant ant warrior a Digs Acid resistance, PC vomits  
Giant ant worker a Digs Acid resistance, PC vomits  
Giant bat B Ignores water    
Giant bee queen b Poison PC vomits  
Giant bee warrior/worker b / b respectively Suicidal poison PC vomits Confused by smoke when attacked using torches as a wielded weapon or in the tool slot
Giant boar F   +2 St, -4 Wi Might leave a skull when killed
Giant centipede c Poison Poisons, poison resistance, PC vomits  
Giant dragon turtle A Breathes water    
Giant eel A     Vulnerable to fire
Giant frog F     Vulnerable to fire
Giant lizard l      
Giant raccoon r Digs    
Giant rat r Sickness, ignores water Good to eat, unlike rats Corpses are good for taming cave lions, wild cats
Giant rust monster R Touch rusts exposed iron items, destroys rusty items   Cannot be pacified with thrown iron items
Giant shark A      
Giant slug F Breathes acid Acid immunity Vulnerable to fire
Giant spider S Poison Poisons, poison resistance, PC vomits Spins webs
Giant turtle A      
Gibbering mouther j Confusion    
Gnoll g Throws battle axes    
Gnoll chieftain g      
Goblin (berserker, chieftain, slavemaster) g / g / g / g respectively     Chieftains and slavemasters are slightly tougher than ordinary goblins
Goblin rockthrower g Throws rocks    
Goodwife t      
Gorgon F Breathes petrifying gas Petrification resistance *IF* the PC is wearing an amulet of petrification resistance, otherwise kills the PC by petrification  
Gray ooze j Breeder, immune to acid, corrodes weapons (or hands)    
Gray slayer X Poison, regens    
Great black wyrm W Breathes acid, immune to acid, regens Acid resistance, +1 Wi, +1 To Sees invisible, always named, leaves treasure when killed
Great blue wyrm W Breathes lightning, immune to shock, regens, confuses, glowing balls Shock resistance, +1 Dx, +1 Pe Sees invisible, always named, leaves treasure when killed
Great karmic wyrm Color-changing W Karmic being, immune to elemental attacks Karmic being Leaves treasure when killed
Great red wyrm W Breathes fire, immune to fire, regens Intrinsic fire resistance, +1 St, +1 Ma Sees invisible, always named, leaves treasure when killed, vulnerable to cold
Great water dragon (Shyssiryxius) D Breathes water, teleports, immune to cold, regens Water breathing Unique, rewards PC with rune-covered trident if Blup finds her (eventually)
Great white wyrm W Breathes cold, immune to cold, regens, stat drains, confuses, glowing balls Cold resistance, +1 To, +1 Ch Sees invisible, always named, leaves treasure when killed,
Greater air elemental E Breathes lightning, immune to shock    
Greater balor (Fistanarius) & Corrupting touch, teleports, summons random creatures, immune to fire   Sees invisible, unique (although praying in Andor Drakon's palace summons greater balors)
Greater black unicorn (Riurry) U Teleports, regens Corrupts (~5 effects) Sees invisible, unique, counterpart of greater white unicorn, assigns quest to slay GWU, reward is corruption (~2 effects) and four-seven potions of gain attributes
Greater chaos servant C Regens   Sees invisible
Greater claw bug i Breeder, bypasses PV, multiple attacks -6 Wi, +3 Dx  
Greater daemon & Breathes fire, teleports, spells (stat drain), immune to fire Dooms Sees invisible
Greater earth elemental E Passes through stone, throws huge rocks, regens    
Greater fire elemental E Breathes fire, immune to fire    
Greater mimic m Paralyzes   Imitates objects
Greater moloch & Adjusts in power, immune to fire, cold, regens, digs +1 St, +2 To, -3 Dx Sees invisible, might leave moloch armor, able to smash altars, digs
Greater mummy Z Sickness   Vulnerable to fire
Greater titan H Shoots eternium quarrels, immune to fire, shock, cold and acid (+1 St, +1 To) Sees invisible
Greater water elemental E Breathes water    
Greater white unicorn (Yrruir) U Teleports, regens Massive alignment drop, -Fate smiles, -Lucky, +Cursed, +Doomed Sees invisible, unique, assigns quest to slay the greater black unicorn, reward is a one-time total corruption removal
Green blob j Breeder, sickness   Vulnerable to fire
Green hag h Casts spells (curses item/PC) Curses, may give +1 Ma  
Green slime j Breeder, sickness   Vulnerable to fire
Green worm w Breeder, sickness    
Gremlin I Water makes them multiply   Vulnerable to light; fluff ball + water = gremlins
Griffon F      
Grizzled gladiator (Bart) @     Unique; trains weapon skills and teaches combat skills in exchange for the golden gladius
Grizzly bear N      

H
Name Symbol Special attacks/defenses Corpse effects Misc
Half-orc bouncers (Grunge, Munge) @     Hotzenplotz's bodyguards; only two in the game
Harpy F Sleep Mutes  
Healer (Jharod) @     Unique; teaches Healing to merciful non-chaotics; heals all PCs up to seven times; PCs with Healing receive a stethoscope or a potion of ultra healing
Hell hound d Breathes fire, immune to fire Causes vomiting (trolls, possibly orcs are exceptions)  
Hill giant (Bonk) (chieftain) H / H respectively Both throw rocks (+1 St) Often leave slings when killed; Bonk is a possible 20th fight opponent in the Arena
Hill orc o Throws crude spears Trains toughness  
Hill orc sergeant o  Tends to avoid altars Trains toughness  
Hippogriff F      
Hobgoblin (chief, leader) g / g / g respectively      
Holy slayer X Poison, regens    
Homunculus I Sleep Sleep  
Huge bat B Ignores water    
Hydra F Multiple attacks Confuses  
Hyena d      

I
Name Symbol Special attacks/defenses Corpse effects Misc
Ice vortex V Explodes as ice ball if in melee range; immune to cold   Vulnerable to fire
Imp I Poison, immune to fire Poisons  
Invisible stalker @ Invisible Intrinsic invisibility, alternatively may grant see invisible Sees invisible
Iron golem Y Breathes fire, immune to fire   Vulnerable to shock

J
Name Symbol Special attacks/defenses Corpse effects Misc
Jackal d      
Jackal demon & Confusion    
Jackalwere d Sleep, summons jackals Sickness  

K
Name Symbol Special attacks/defenses Corpse effects Misc
Karmic baby dragon Color-changing D Karmic being, breathes various bolts, immune to elemental attacks Karmic being  
Karmic dragon color-changing D Karmic being, breathes various bolts, immune to elemental attacks Karmic being  
Karmic lizard color-changing l Karmic being Karmic being  
Ki-rin F Spells (death ray, heal), regens, immune to fire, cold, shock, acid    
Killer bug i Breeder, bypasses PV, multiple attacks -12 Wi, +6 Dx  
King cobra s Poison    
Kobold k Shoots arrows Sickness  
Kobold chieftain k   Sickness  
Kobold shaman k Spells (lightning bolt) Sickness, +Ma, (+PP)  

L
Name Symbol Special attacks/defenses Corpse effects Misc
Large bat B Ignores water    
Large dog d      
Large gnoll g Throws battle axes    
Large jackal d      
Large kobold k   Sickness  
Large orc o      
Large rust monster R Touch rusts exposed iron items, destroys rusty items   Cannot be pacified with thrown metal items
Large snake s Poison    
Large spider S Poison, spins webs Poisons, poison resistance, PC vomits  
Least daemon & Immune to fire Dooms  
Lesser daemon & Breathes fire, immune to fire Dooms  
Leucrotta F      
Lich L Spells (Confusion, magic missile), paralyzes, immune to cold   Sees invisible, vulnerable to fire
Lich king L Spells (Confusion, magic missile), paralyzes, immune to cold, summons random monsters   Sees invisible
Lightning lizard l Breathes lightning, immune to shock Shock resistance; blessed only: possible shock immunity - see section 0.12.2  
Lightning vortex V Explodes as lightning ball if in melee range; immune to shock    
Living wall # Paralyzes, drains St   Sees invisible
Lizard man h     Vulnerable to fire

M
Name Symbol Special attacks/defenses Corpse effects Misc
Mad carpenter (Yrrigs) t     Unique; will train Bridge Building if successfully cured
Mad doctor (Kranf Niest) @     Unique
Mad Minstrel @ Disarms   Unique; sings helpful songs, might feed the hungry; wants Filk killed (vital for ultra endings); also wants the weird tome
Magebane eye e Drains PP, confusion    
Magedoom eye e Drains PP, confusion    
Malicious doctor @ Poison   Unique, will sell non-lawfuls a flesh golem
Margoyle I   May add rocks to inventory Cannot be sacrificed
Master assassin @ Poison   Reward from Tywat Pare for corpse
Master lich L Spells (confusion, magic missile, healing), paralyzes, summons undead, immune to cold   Sees invisible
Master mimic m Paralyzes   Imitates objects
Master necromancer (Nonnak) @ Spells (frost bolt), summons undead, immune to cold   Unique; sees invisible; vulnerable to fire
Master swordsman @ Disarms    
Master thief (Yergius) @ Pickpocket   Teaches and trains a variety of useful skills to non-lawfuls
Mimic m Paralyzes   Imitates objects
Mimic hivemind m Paralyzes, summons lesser mimics   Imitates objects
Minotaur (Spardakius) M   Confuses Possible 20th fight opponent in the Arena
Minotaur emperor M Unknown for now Confuses, corrupts, +3 St, -8 Wi, +3 To, +3 Pe Unique, wishing for him yields minotaur kings
Minotaur king M     Sees invisible
Minotaur lord M   Confuses, -2 Wi, +1 Pe  
Minotaur mage M Spells (stat drains, confusion) Confuses, -4 To, (+4 Ma), +3 Pe  
Minotaur mazemaster M   Confuses, -3 Wi, (+1 Pe) Sees invisible
Minotaur mazelord M   Confuses, -4 Wi, (+2 Pe)  
Moloch & Regens, immune to fire, cold, adjusts in power +1 To, -1 Dx Sees invisible, might leave moloch armor; able to smash altars
Mugger @     Reward from Tywat Pare for corpse
Multi-headed chaos dragon (Keriax) W Spells (Confusion, stat drains), corrupts, poison, breathes random bolt + corruption, immune to fire Curses, corrupts *heavily* (~8 effects, 45% from scroll of dark predictions), +10 St, +10 To, +11 Ma, +5 Pe, (+PP) Unique, carries the Crown of Chaos (vital for ultra endings)
Mummy Z Sickness   Vulnerable to fire
Mummy lord (Rehetep) Z Sickness   Unique, carries the ancient mummy wrapping and the ankh; vulnerable to fire
Muscular dwarves h     Summoned to defend Dwarftown against PCs who commit unlawful acts in Dwarftown
Mutated battle bunnies r Teleports   Occasionally (rarely) spawned by battle bunnies; they in turn spawn more mutated battle bunnies

N
Name Symbol Special attacks/defenses Corpse effects Misc
Necromancer @ Summons undead    

O
Name Symbol Special attacks/defenses Corpse effects Misc
Ochre jelly j Breeder, immune to acid, corrodes vulnerable weapons    
Ogre O Throws rocks (+1 St) Often leave slings when killed
Ogre guardian O     Unique; guards gaol in HMV
Ogre lord/king/emperor O / O / O respectively   (+1 St)  
Ogre magus (Li-Hon-Kay / Li-Han-Kay) O Regens, spells (frost bolt, invisibility, healing) (+1 St, +1 Ma, +PP) Their Frost Bolt attack can freeze several squares of water in one turn; Li-H*n-Kay is one of the possible 20th arena fight opponents
Old barbarian @     Unique, assigns Courage quest
Old crone (Gaab'Baay) @ Spells (healing, energy ray, stat drains), poison   Unique, gives quests, rewards PC with Medal of Chaos (vital for special endings)
Oracle @ Spells (death ray at least), karmic +6 Le, curses, dooms Unique
Orc o Throws crude knives    
Orc butcher o      
Orc chieftain o      
Orc scorcher o Throws crude spears    
Outlaw (leader) @ / @ respectively      
Owlbear F      

P
Name Symbol Special attacks/defenses Corpse effects Misc
Pit viper s Poison    
Pixie (archer) p / p respectively Teleports, pickpocket Teleportitis (not *nearly* guaranteed) Leaves gold when killed
Priest @ Shade revenge Curses and Dooms Unique, always a member of the PC's race
Purple worm w Poison, breeder    

Q
Name Symbol Special attacks/defenses Corpse effects Misc
Quasit I Immune to fire, drains St Sickness, poisons, curses  
Quickling p Regens Adjusts speed  
Quickling bard (Filk) p Regens, karmic, casts spells (magic missile) Adjusts speed and lifespan Unique
Quickling king p Shoots dark elven quarrels, regens Adjusts speed and lifespan Sees invisible
Quickling lord p Shoots dark elven quarrels, regens Adjusts speed  
Quickling queen p Poison, regens Adjusts speed and lifespan Sees invisible

R
Name Symbol Special attacks/defenses Corpse effects Misc
Rabid dog d Sickness Sickness  
Raider @ Shoots arrows   Reward from Tywat Pare for corpse
Raider lord (Kranach) @ Shoots arrows   Strangely, he can be wished for; reward from Tywat Pare for corpse
Rat r Sickness, ignores water Races other than trolls and orcs vomit Corpses are good for taming cave lions, wild cats
Ratling archer r Shoots quarrels Races other than trolls and orcs vomit  
Ratling dealer r     Unique; sells climbing sets in Rift dungeon; identical in appearance to ratling master thieves
Ratling duelist/fencer/warrior r / r / r respectively Disarms Races other than trolls and orcs vomit Ratling duelists always drop gauntlets when killed
Ratling guardian r   Raises alignment Only two in the game; found in HMV
Ratling master thief r Pickpocket Races other than trolls and orcs vomit  
Ratling rebel r Sprays Mace at PCs wearing fur when 'C'hatted with Relatively small alignment drop; no vomiting; causes the message "You feel rebellious." Hands out tattered scrolls
Ratling thief r Pickpocket Races other than trolls and orcs vomit  
Ratling trader r     Sell food at the Arena; occasionally found in the HMV
Ratling warlord r Disarms Relatively small alignment drop; no vomiting; causes the message "You feel rebellious."  
Rattlesnake s Poison    
Red baby dragon D Breathes fire, immune to fire Intrinsic fire resistance Vulnerable to cold; leaves gold when killed
Red dragon D Breathes fire, immune to fire Intrinsic fire resistance Vulnerable to cold; leaves treasure when killed
Red worm w Breeder, breathes fire, immune to fire   Vulnerable to cold
Revenant Z Poison, regens   Vulnerable to fire, sees invisible
Royal guardian @   Curses Guards an isolated vault full of gold; always named
Rust monster R Touch rusts exposed iron items, destroys rusty items   Can be pacified by throwing metal items

S
Name Symbol Special attacks/defenses Corpse effects Misc
Shadow (lord) G Drains St, ignores water    
Shadow centipede c Drains St, ignores water    
Shadow troll T Drains St, ignores water -To, increase regen rate  
Shadow wyrm W Summons shadows, aging touch, casts spells (frost bolt), ignores water +4 Dx, -2 To Not undead(!)
Shambling mound P     Cannot be swapped places with
Shark A      
Sheriff (Tywat Pare) t     Unique; assigns Kranach, Hotzenplotz quests
Shopkeeper @ Throws coins, summons thugs when attacked or robbed; attacking may curse, killing may doom   Always named
Silver wolf d      
Skeletal king Z Casts spells (Confusion, magic missile), summons skeletal warriors, ignores water and chaos piranhas    
Skeletal warrior Z     May leave bones when killed; healed by giving them bones
Skeleton z     May leave bones when killed; healed by giving them bones
Slow shadow G Slows, drains St    
Small dwarf h     Digs. Wishing for Glod results in Glod, the small dwarf. Normal small dwarves can be wished for.
Solar X Paralyzes, immune to fire, cold, shock    
Spectre G Drains To +1 To, alignment goes toward chaotic  
Staring eye e Confusion    
Steel golem Y Breathes fire, immune to fire   Vulnerable to shock
Steel horror Y Immune to fire   Vulnerable to shock
Steel zombie Y Regens    
Stone giant (lord) H / H respectively Both throw rocks (+1 St) Both often leave slings when killed
Stone golem Y Immune to acid, cold   Sees invisible
Stone grue x Corrupting touch, travels through rock   Sees invisible
Stone ooze j Paralyzes    
Stone snake s Poison, slows, travels through rock Trains toughness  
Stone statue Y Breathes fire, immune to fire    
Swamp hydra F Poison Confuses, trains toughness  
Swordsman @ Disarms    

T
Name Symbol Special attacks/defenses Corpse effects Misc
Tarantula S Poison Poisons, poison resistance, PC vomits  
Thug @ Poison    
Tiny girl t     Assigns cute dog quest
Titan H Shoots eternium quarrels, immune to fire and shock +1 St, +1 To Sees invisible
Troll (berserker/chief/king) T / T / T / T respectively All throw rocks Might increase regen rate  

U
Name Symbol Special attacks/defenses Corpse effects Misc
Undead chaos dwarven berserker (Griff Bloodax) Z     Unique

V
Name Symbol Special attacks/defenses Corpse effects Misc
Vampire Z Drains St and To +1 To, alignment goes towards chaotic  
Vapor rat r Corrupts    
Village elder (Rynt) t     Unique, assigns Yrrigs quest
Viper s Poison    

W
Name Symbol Special attacks/defenses Corpse effects Misc
Wall beast # Throws rocks, drains St    
Water demon & Ignores water, corrupts, poison   Vulnerable to fire
Water elemental E Breathes water, ignores water    
Water grue x Corrupts, ignores water   Vulnerable to fire
Water snake s Poison, ignores water   Vulnerable to fire
Wererat r Summons rats, ignores water Sickness  
Werewolf (lord/king) d/d/d respectively Lords and kings summon lesser (were)wolves Sickness (king corpse not confirmed, because eating one crashes the game fatally)  
White baby dragon D Breathes cold, immune to cold Cold resistance Vulnerable to fire; leaves gold when killed
White dragon D Breathes cold, immune to cold Cold resistance Vulnerable to fire, leaves treasure when killed
White unicorn U Teleports, regens PC loses Lucky and Fate Smiles, gains Cursed and Doomed Sees invisible; attacking one causes a *huge* alignment drop
White worm w Breeder; poison    
Wight Z Drains To +1 To, alignment goes toward chaotic  
Wild cat f     Killing angers the Cat Lord
Will o' wisp * Immune to fire, shock, acid    
Wolf d      
Wraith G Drains To +1 To, alignment goes toward chaotic  
Writhing mass of primal chaos j Slows, corrupts   Sees invisible

Y
Name Symbol Special attacks/defenses Corpse effects Misc
Yellow ooze j Poison    

Z
Name Symbol Special attacks/defenses Corpse effects Misc
Zombie z   Poisons (not resistance); possible sickness (rare)  


The following monsters can smash doors:
ancient black dragon, ancient blue dragon, ancient blue wyrm, Ancient Chaos Wyrm, ancient karmic dragon, ancient karmic wyrm, ancient minotaur, ancient red dragon, ancient white dragon, annihilator, balor, big casino guard, black baby dragon, black dragon, black slayer, blue baby dragon, blue dragon, bone golem, bulette, burly adventurer, casino guard, cat lord, caveman, chaos warlord, dark orc, diamond golem, Dorn Beast, dragon turtle, dwarven elite guardian, dwarven guardian, emperor lich, emperor moloch, eternal guardian, eternium golem, fire giant, fire giant king, frost giant, frost giant berserker, frost giant jarl, giant boar, giant dragon turtle, giant turtle, gray slayer, great black wyrm, great blue wyrm, great karmic wyrm, great red wyrm, great water dragon, great white wyrm, greater balor, greater earth elemental, greater moloch, greater titan, hill giant, hill giant chieftain, holy slayer, karmic baby dragon, karmic dragon, lich king, minotaur, minotaur emperor, minotaur king, minotaur lord, minotaur mage, minotaur mazelord, minotaur mazemaster, moloch, multi-headed chaos dragon, ogre, ogre emperor, ogre guardian, ogre king, old barbarian, orc butcher, red baby dragon, red dragon, revenant, shadow wyrm, sheriff, Snake from Beyond, stone giant, stone giant lord, stone statue, titan, undead chaos dwarven berserker, white baby dragon, white dragon, writhing mass of primal chaos.


Please note that this is an unofficial and unauthorised copy of Andy William's ADOM Guidebook. For further information on the legal and moral challenges raised against this Improved ADOM Guidebook please see rec.games.roguelike.adom.
Updated April 28th, 2007